Sony PlayStation 1 (PS1 / PSone), PS2 & PS3 12-Pin Multi-AV Connector Pinout & GunCon Sync Guide

12-Pin Proprietary Sony Multi-AV Edge Receptacle · Video & Monitor Ports

Interactive Connector Diagram

Click or tap any pin in the diagram below to inspect its signal assignment, electrical specification, and wire colour standard.

Click any pin to view its signal assignment, electrical spec, and wire colour.

Supported Systems / Found On — Retro Machine Hubs

This connector is used on the following retro computer systems. Click any colour-coded badge below to open its full board-level repair, diagnostic, and schematic Machine Hub:

Connector Specifications

Connector Type 12-Pin Single-Row Flat Edge Connector (Pins 1–12 left-to-right looking into rear of PS1)
PS1 RGB Caps Mandatory 220 µF 10V series capacitors on Pin 11 (R), Pin 9 (G), Pin 12 (B) inside SCART plug
Sync Options Pin 8 (Sync-on-Luma, cleanest) or Pin 6 (Composite Video — required if using a Namco GunCon!)
Power Output Pin 10 = +5.0 V DC (protected by internal ICP-N15 / PS605 fuse on PS1 motherboard!)

Full Pin Assignment & Wiring Reference

Pin Signal Name Direction Electrical Spec / Role Wire Colour / SCART / Adapter Target
1 GND (Audio Left GND) GND 0 V Left Audio Ground Return SCART Pin 4 (Audio GND)
2 AUDIO LEFT (L) Out Line-Level Left Audio Output White RCA / SCART Pin 6
3 GND (Audio Right GND) GND 0 V Right Audio Ground Return SCART Pin 4 (Audio GND)
4 AUDIO RIGHT (R) Out Line-Level Right Audio Output Red RCA / SCART Pin 2
5 S-VIDEO CHROMA (C) Out 75 Ω Chrominance Subcarrier Output S-Video Pin 4 (C)
6 COMPOSITE VIDEO (CVBS) Out 1.0 Vpp 75 Ω Composite Video Output (Tap here for Namco GunCon yellow plug!) Yellow RCA / GunCon Sync Tap
7 GND (S-Video / CVBS GND) GND 0 V Video Ground Return S-Video Pins 1 & 2 / SCART Pin 17
8 S-VIDEO LUMA (Y) Out 75 Ω Luminance + Sync Output (Ideal Sync-on-Luma source for RGB SCART) S-Video Pin 3 (Y) / SCART Pin 20
9 ANALOG GREEN (G) Out 0.7 Vpp 75 Ω Analog Green Output (DC biased — needs 220 µF cap on PS1!) SCART Pin 11 via 220 µF capacitor
10 +5V DC Pwr +5.0 V DC Output (Fused on motherboard — drives SCART Pin 16 via 180 Ω) SCART Pin 16 via 180 Ω resistor
11 ANALOG RED (R) Out 0.7 Vpp 75 Ω Analog Red Output (DC biased — needs 220 µF cap on PS1!) SCART Pin 15 via 220 µF capacitor
12 ANALOG BLUE (B) Out 0.7 Vpp 75 Ω Analog Blue Output (DC biased — needs 220 µF cap on PS1!) SCART Pin 7 via 220 µF capacitor

PS1 RGB SCART Capacitor Rule, PSone C605/C606 Fix & GunCon Lightgun Sync

Introduced on the original 1994 Japanese SCPH-1000 PlayStation and retained unchanged on the PSone, PlayStation 2, and PlayStation 3, Sony's 12-pin Multi-AV port outputs native 15 kHz Analog RGB, S-Video (Luma/Chroma), Composite Video, +5V DC, and CD-quality Stereo Audio. On early audiophile SCPH-1001/1002 models, separate RCA phono jacks were also fitted alongside the Multi-AV port.

  • Why PS1 RGB SCART Cables Need 220 µF Capacitors: The Sony CXA1645 / CXA2075 encoder inside the PS1 has internal 75 Ω resistors on R, G, and B, but NO AC-coupling capacitors. Place a 220 µF 10V electrolytic capacitor (+ leg toward PS1) in series on Pin 11 (Red), Pin 9 (Green), and Pin 12 (Blue).
  • Sync-on-Luma (Pin 8) vs GunCon Lightgun Tap (Pin 6): Wire Pin 8 (Luma) to SCART Pin 20 for rock-solid RGB sync without composite dot-crawl. If you play Time Crisis or Point Blank on a CRT with a Namco GunCon (G-Con 45), wire an inline female yellow RCA jack to Pin 6 (Composite Video) or Pin 8 (Luma) so the lightgun can read timing pulses!
  • Missing +5V on Pin 10 (TV stays in Composite mode): If your TV won't auto-switch to RGB mode, check the tiny surface-mount fuse PS605 (ICP-N15 / 750mA) near the Multi-AV port on the PS1 motherboard — hot-plugging cheap cables often blows PS605.

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